3d modeling

(2025)
(2025)
(2025)

Description

I love working with simple geometry that still tells a story. My focus is on shape language, color harmony, and small details that make people smile. Whether it's a plushie-like creature or a whimsical scene, I keep things polished but approachable—like a toy shelf come to life

Services

3d modelling

Style markers

soft minimal whimsy, playful

Software

blender

showcase

Project No.1

snugglebeast: FUR STUDY

This project explores Blender’s hair particle system while focusing on texture softness, character expression, and render quality. This character design leans toward cute and approachable rather than scary, with rounded shapes, big eyes, and a fluffy coat. This project helped refine my understanding of grooming tools, stylized proportions, and lighting workflows.

Skills

Character Design, Lighting and Rendering, Blender Hair Particle System

HDRI

Goegap Road

Textures

None

Solid View

Material Preview

Project No.2

Conceptual chess model

This project requires creating a battle formation of chess pieces on a chessboard in Blender, with proper textures and transparent HDRI lighting for realism. The scene must be composed with an optimal camera angle, depth of field, and rendered at 2K resolution using Cycles (1024 samples).

Skills

3D Composition, Texturing and Lighting, HDRI Use

HDRI

Enchanted Forest

Textures

Glossy and Metallic Material

Solid View

Material Preview

Project No.4

Wildcat mascot sculpture

This project involves sculpting a 3D model of the CIT Wildcat mascot in Blender, focusing on both a rendered version and a 3D print-ready version. The rendered model requires color textures, proper lighting, and HD rendering. The print-ready model includes a solid version with separated limbs/body parts, saved as STL or OBJ files.

Skills

3D Sculpting, Texturing & Lighting, Packing Resources, 3D Printing

HDRI

Sunrise

Textures

Strawberry and Leaf

Solid View

Material Preview

Project No.6

Showroom/ Window Display Group Project

Design a 3D showroom or window display studio centered around a Pet Shop Playground. The project involves creating a lifelike environment using procedural textures, realistic lighting, volumes, displacement. Showcase pet-related products as the main focus, supported by decorative 3D assets to create an engaging and playful atmosphere. Incorporate physics-based elements like baked simulations and Curve objects for added realism.

Skills

3D Modelling, 3D Sculpting, Texturing and Lighting

HDRI

None

Textures

Cat Fur

Solid View

Material Preview

Cat - More Details

Work Process

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